Working my way through the raytracing in a weekend book by peter shirley
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ishanjain28 0da70546cd Added Defocus Blur and Final Scene, Some refactors
1. Added Defocus Blur Scene and the Final Scene
2. Refactored how the fields from `Chunk` were referenced
in `render_chunk` methods
3. Fixed a issue in camera where it remained out of focus regardless of
   focus distance value
4. Fixed a issue in random_in_unit_disc where it kept generating
random nums in a weird space than a disc
2020-03-12 21:17:39 +05:30
src Added Defocus Blur and Final Scene, Some refactors 2020-03-12 21:17:39 +05:30
.gitignore Added Dielectrics, Implemented Neg for Vec3 2020-03-08 21:39:06 +05:30
Cargo.lock Added chunk based rendering system for all the demos 2020-02-16 17:49:42 +05:30
Cargo.toml Added chunk based rendering system for all the demos 2020-02-16 17:49:42 +05:30