day10: optimized

This commit is contained in:
Ishan Jain 2023-12-10 21:35:48 +05:30
parent a59be70c63
commit 9d7bc70ff6
Signed by: ishan
GPG Key ID: 0506DB2A1CC75C27
3 changed files with 75 additions and 195 deletions

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@ -26,64 +26,30 @@ enum Direction {
West, West,
} }
#[derive(Debug, Eq, PartialEq, Copy, Clone)] #[inline]
enum Tile { const fn next_direction(a: char, dir: &Direction) -> (Direction, [char; 3]) {
Vertical = 0x1, use Direction::*;
Horizontal = 0x2, match (a, dir) {
L = 0x4, ('|', Unknown | North) => (North, ['|', '7', 'F']),
J = 0x8, ('|', South) => (South, ['|', 'L', 'J']),
Seven = 0x10,
F = 0x20,
Ground = 0x40,
Start = 0x80,
}
impl From<char> for Tile { ('-', Unknown | West) => (West, ['-', 'L', 'F']),
fn from(value: char) -> Self { ('-', East) => (East, ['-', 'J', '7']),
use Tile::*;
match value { ('L', Unknown | West) => (North, ['|', '7', 'F']),
'|' => Vertical, ('L', South) => (East, ['-', 'J', '7']),
'-' => Horizontal,
'L' => L, ('J', Unknown | South) => (West, ['-', 'L', 'F']),
'J' => J, ('J', East) => (North, ['|', 'F', '7']),
'7' => Seven,
'F' => F, ('7', Unknown | East) => (South, ['|', 'L', 'J']),
'.' => Ground, ('7', North) => (West, ['-', 'L', 'F']),
'S' => Start,
('F', Unknown | North) => (East, ['-', '7', 'J']),
('F', West) => (South, ['|', 'L', 'J']),
_ => unreachable!(), _ => unreachable!(),
} }
}
}
fn next_direction(a: char, dir: &Direction) -> (Direction, u8) {
use Direction::*;
use Tile::*;
match (a, dir) {
('|', Unknown | North) => (North, Vertical as u8 | Seven as u8 | F as u8),
('|', South) => (South, Vertical as u8 | L as u8 | J as u8),
('-', Unknown | West) => (West, Horizontal as u8 | L as u8 | F as u8),
('-', East) => (East, Horizontal as u8 | J as u8 | Seven as u8),
('L', Unknown | West) => (North, Vertical as u8 | Seven as u8 | F as u8),
('L', South) => (East, Horizontal as u8 | J as u8 | Seven as u8),
('J', Unknown | South) => (West, Horizontal as u8 | L as u8 | F as u8),
('J', East) => (North, Vertical as u8 | F as u8 | Seven as u8),
('7', Unknown | East) => (South, Vertical as u8 | L as u8 | J as u8),
('7', North) => (West, Horizontal as u8 | L as u8 | F as u8),
('F', Unknown | North) => (East, Horizontal as u8 | Seven as u8 | J as u8),
('F', West) => (South, Vertical as u8 | L as u8 | J as u8),
v => {
println!("{:?}", v);
unreachable!()
}
}
} }
fn process(data: &str) -> usize { fn process(data: &str) -> usize {
@ -150,8 +116,8 @@ fn process(data: &str) -> usize {
continue 'outer; continue 'outer;
} }
let next_pipe = Tile::from(grid[p as usize][q as usize]); let next_pipe = grid[p as usize][q as usize];
if valid_pipes & next_pipe as u8 > 0 { if valid_pipes.contains(&next_pipe) {
sx = p as usize; sx = p as usize;
sy = q as usize; sy = q as usize;
direction = new_direction; direction = new_direction;

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@ -53,61 +53,27 @@ enum Direction {
West, West,
} }
#[derive(Debug, Eq, PartialEq, Copy, Clone)] #[inline]
enum Tile { const fn next_direction(a: char, dir: &Direction) -> (Direction, [char; 3]) {
Vertical = 0x1,
Horizontal = 0x2,
L = 0x4,
J = 0x8,
Seven = 0x10,
F = 0x20,
Ground = 0x40,
Start = 0x80,
// Reusing a bitmap because these will never be togther in a single map
X = 0x1 | 0x2,
}
impl From<char> for Tile {
fn from(value: char) -> Self {
use Tile::*;
match value {
'|' => Vertical,
'-' => Horizontal,
'L' => L,
'J' => J,
'7' => Seven,
'F' => F,
'.' => Ground,
'S' => Start,
_ => unreachable!(),
}
}
}
fn next_direction(a: char, dir: &Direction) -> (Direction, u8) {
use Direction::*; use Direction::*;
use Tile::*;
match (a, dir) { match (a, dir) {
('|', Unknown | North) => (North, Vertical as u8 | Seven as u8 | F as u8), ('|', Unknown | North) => (North, ['|', '7', 'F']),
('|', South) => (South, Vertical as u8 | L as u8 | J as u8), ('|', South) => (South, ['|', 'L', 'J']),
('-', Unknown | West) => (West, Horizontal as u8 | L as u8 | F as u8), ('-', Unknown | West) => (West, ['-', 'L', 'F']),
('-', East) => (East, Horizontal as u8 | J as u8 | Seven as u8), ('-', East) => (East, ['-', 'J', '7']),
('L', Unknown | West) => (North, Vertical as u8 | Seven as u8 | F as u8), ('L', Unknown | West) => (North, ['|', '7', 'F']),
('L', South) => (East, Horizontal as u8 | J as u8 | Seven as u8), ('L', South) => (East, ['-', 'J', '7']),
('J', Unknown | South) => (West, Horizontal as u8 | L as u8 | F as u8), ('J', Unknown | South) => (West, ['-', 'L', 'F']),
('J', East) => (North, Vertical as u8 | F as u8 | Seven as u8), ('J', East) => (North, ['|', 'F', '7']),
('7', Unknown | East) => (South, Vertical as u8 | L as u8 | J as u8), ('7', Unknown | East) => (South, ['|', 'L', 'J']),
('7', North) => (West, Horizontal as u8 | L as u8 | F as u8), ('7', North) => (West, ['-', 'L', 'F']),
('F', Unknown | North) => (East, Horizontal as u8 | Seven as u8 | J as u8), ('F', Unknown | North) => (East, ['-', '7', 'J']),
('F', West) => (South, Vertical as u8 | L as u8 | J as u8), ('F', West) => (South, ['|', 'L', 'J']),
_ => unreachable!(), _ => unreachable!(),
} }
@ -135,9 +101,9 @@ fn process(data: &str) -> usize {
} }
} }
let mut map = vec![vec![Tile::Ground; n]; m]; let mut map = vec![vec!['.'; n]; m];
'outer: for c in ['-', '|', 'L', 'J', '7', 'F'] { 'outer: for c in ['L', 'F', '-', '|', 'J', '7'] {
let mut start = true; let mut start = true;
grid[s_x][s_y] = c; grid[s_x][s_y] = c;
let mut sx = s_x; let mut sx = s_x;
@ -152,7 +118,7 @@ fn process(data: &str) -> usize {
} }
start = false; start = false;
local_map[sx][sy] = Tile::from(grid[sx][sy]); local_map[sx][sy] = grid[sx][sy];
// what we need to figure out the next step // what we need to figure out the next step
// 1. The current character // 1. The current character
// 2. Direction we are headed in // 2. Direction we are headed in
@ -175,8 +141,8 @@ fn process(data: &str) -> usize {
continue 'outer; continue 'outer;
} }
let next_pipe = Tile::from(grid[p as usize][q as usize]); let next_pipe = grid[p as usize][q as usize];
if valid_pipes & next_pipe as u8 > 0 { if valid_pipes.contains(&next_pipe) {
sx = p as usize; sx = p as usize;
sy = q as usize; sy = q as usize;
direction = new_direction; direction = new_direction;
@ -188,60 +154,39 @@ fn process(data: &str) -> usize {
map = local_map; map = local_map;
} }
let mut nmap = vec![vec![Tile::Ground; n * 2]; m * 2]; for line in map.into_iter() {
let mut vertical_lines = 0;
for (i, line) in map.iter().enumerate() { let mut found_l = false;
for (j, c) in line.iter().enumerate() { let mut found_f = false;
nmap[i * 2][j * 2] = *c; for c in line {
let count = match c {
'|' => 1,
'L' => {
found_l = true;
0
} }
'7' if found_l => 1,
'F' => {
found_f = true;
0
}
'J' if found_f => 1,
'-' => 0,
_ => {
found_l = false;
found_f = false;
0
}
};
vertical_lines += count;
if count > 0 {
found_l = false;
found_f = false;
} }
use Tile::*; if c == '.' && vertical_lines % 2 == 1 {
for line in nmap.iter_mut() {
for j in 0..2 * n - 2 {
if (line[j] as u8 & (F as u8 | L as u8 | Horizontal as u8)) > 0
&& (line[j + 2] as u8 & (J as u8 | Seven as u8 | Horizontal as u8)) > 0
{
line[j + 1] = Horizontal;
}
}
}
for j in 0..n * 2 {
for i in 0..m * 2 - 2 {
if (nmap[i][j] as u8 & (F as u8 | Seven as u8 | Vertical as u8)) > 0
&& (nmap[i + 2][j] as u8 & (L as u8 | J as u8 | Vertical as u8)) > 0
{
nmap[i + 1][j] = Vertical;
}
}
}
for j in 0..2 * n {
if nmap[0][j] == Ground {
flood_fill(&mut nmap, 0, j, X);
}
}
let mut out = vec![vec![Tile::Ground; n]; m];
for (i, line) in nmap.iter().enumerate() {
if i % 2 != 0 {
continue;
}
for (j, c) in line.iter().enumerate() {
if j % 2 != 0 {
continue;
}
out[i / 2][j / 2] = *c;
}
}
for line in out.into_iter() {
for c in line.into_iter() {
if c == Tile::Ground {
answer += 1; answer += 1;
} }
} }
@ -250,37 +195,6 @@ fn process(data: &str) -> usize {
answer answer
} }
fn flood_fill(map: &mut Vec<Vec<Tile>>, i: usize, j: usize, fill_with: Tile) {
let m = map.len();
let n = map[0].len();
const DIRS: [[i32; 2]; 4] = [[0, 1], [0, -1], [-1, 0], [1, 0]];
let mut stack = vec![];
stack.push((i, j));
while let Some((sx, sy)) = stack.pop() {
if map[sx][sy] != Tile::Ground {
continue;
}
map[sx][sy] = fill_with;
for dir in DIRS.iter() {
let x = sx as i32 + dir[0];
let y = sy as i32 + dir[1];
if x < 0 || y < 0 || x >= m as i32 || y >= n as i32 {
continue;
}
let x = x as usize;
let y = y as usize;
stack.push((x, y));
}
}
}
fn main() { fn main() {
for input in INPUTS.iter() { for input in INPUTS.iter() {
println!("total = {}", process(input)); println!("total = {}", process(input));

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@ -1,10 +1,10 @@
FF7FSF7F7F7F7F7F---7 .F----7F7F7F7F-7....
L|LJ||||||||||||F--J .|F--7||||||||FJ....
FL-7LJLJ||||||LJL-77 .||.FJ||||||||L7....
F--JF--7||LJLJ7F7FJ- FJL7L7LJLJ||LJ.L-7..
L---JF-JLJ.||-FJLJJ7 L--J.L7...LJS7F-7L7.
|F|F-JF---7F7-L7L|7| ....F-J..F7FJ|L7L7L7
|FFJF7L7F-JF7|JL---7 ....L7.F7||L7|.L7L7|
7-L-JL7||F7|L7F-7F7| .....|FJLJ|FJ|F7|.LJ
L.L7LFJ|||||FJL7||LJ ....FJL-7.||.||||...
L7JLJL-JLJLJL--JLJ.L ....L---J.LJ.LJLJ...